that all need to be solved before time runs out to defuse the bomb. It contains different modules based on coloured wires, words, dials, maze patterns etc. The player controlling the game is inside a room and views a briefcase that contains a bomb from a first-person perspective. They are the experts who can help to solve it, but they cannot see or touch the bomb. The other player, or more players, are not allowed to see the screen and only read a bomb defusing manual freely available at. Only one player plays the game on the screen. ![]() It is the commercial version of a prototype originally created for a 2014 Game Jam. Keep Talking and Nobody Explodes is a multiplayer game about defusing bombs.
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